Archais was discovered by the mage Gad Addlebrook several centuries ago as the result of an impressively failed teleport spell. The town of Gad's Landing marks approximately where the mage found himself after regaining consciousness.
All three islands are known to be west of the main continent of Alter Aeon. The exact location of any of the islands remains undetermined - no ship sailing west from the mainland has ever found any of the islands, while ships sailing from the islands have never found any of the other islands or the mainland.
The distances between the islands appear to be so great that even magical location spells are only able to provide an approximate direction, and give no hint as to distance beyond "really, really far away".
Trade Route Maps
Maps From Private CollectionsThe following are pages from the exploration notes of the renowned explorer Woem. These hand drawn pages were given to the various guilds recently and have not yet been converted into more conventional forms. Additionally, some of the notes are cryptic, though users of the maps claim they are accurate.
Maps for the Island of Archais:
- Level 15-25: The Djinni School
- Level 15-25: The Nurgling Mound and Swamp
- Level 20-30: Azeroth Keep
- Level 15-30: The Ice Plane
- Level 25-30: The Fire Plane
Maps From the Pantheon of GodsHere are a handful of maps created by the Gods of Alter Aeon, given to select few priests and mortals and eventually acquired by the Cartographers Guild. As with all godly artifacts, these maps may be extremely useful, useless, or even dangerous to adventurers; Where possible, translations and interperetations have been added to improve clarity.
This God map, known only as a "Room Map", is difficult to decipher but appears to give a distorted yet very detailed view of the areas within it. Different colors indicate water or other unusual terrain types.
As with all godly artifacts, trust these maps at your own risk.