This article was written by the god
Morpheus,
and posted on Nov 20, 2009.
What Ails You?
Throughout the game you might find your self suffering from one or more ailments.
This can be something as simple as being out of movement and unable to walk
further, to being poisoned, too weak to wield your weapon or hungry and thirsty.
Ailments are often very specific, but many are caused by detrimental spells or
curses. Others may be as simple as walking too quickly or being overencumbered.
Most ailments have specific cures or workarounds.
Below are lists of the most common ailments and cures or workarounds for them.
Spell Ailments and Curses
For spell based ailments, there are several ways of dealing with them:
- If you're a spell caster, use the undo spell to remove unwanted detrimental
spells.
- If you don't know the undo spell, you may still be able to dispel yourself. This
will also get rid of detrimental spells, but it may remove defensive spells at the
same time.
- Wait for the spell to wear off by sleeping or resting - though with certain
spells, you may die before it wears off.
- Use a counterspell to remove an ailment. For example, the cleric spells
'cure blindness' and 'remove curse' are counterspells meant to remove curses
and blinding effects.
- An uncommon way to get rid of some of spell ailments is to make use of items
that naturally cast the spell when worn. If the spell cast when the item is
worn is higher level than the ailment, the item's spell will destroy the
ailment and the ailment will vanish when you remove the item.
Below is a list of ailments and possible cures.
Weaken
What you see:
- Monster casts a spell, and your strength ebbs. You feel weaker.
The cures:
- Cast undo to remove it.
- Cast dispel on yourself.
- Sleep or just let it wear off.
Chill Touch
What you see:
- You feel a light touch, then a bone-chilling cold that spreads throughout your entire body.
- You shiver and shake from the cold.
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Faerie Fire
What you see:
- You are surrounded with a pink halo.
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Note - this spell will reduce your overall defense against most attacks.
Noxious Cloud
What you see:
- A stinking cloud of greenish gas surrounds you, causing you to choke and gag.
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Note - this spell will cause some damage as well as greatly reduce your
charisma and regeneration.
Famine
What you see:
- Blows a handful of dust at you.
- You feel a gnawing pain in your stomach.
- You are thirsty.
- You are hungry.
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off, but there is a high chance of death.
Note - this is the only time throughout the game where eating or drinking
is needed to survive. While famined, you will need to eat and drink large
amounts, but by doing so you can wait out the curse.
Clumsiness
What you see:
- Monster casts a spell, and you suddenly feel like a clumsy oaf.
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Confusion
What you see:
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Lethargy
What you see:
- Everything around you suddenly speeds up, happening in a blur of motion.
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Haste
What you see:
- Everything around you slows down.
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Blindness
What you see:
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Feeble Mind
What you see:
- A fuzzy cloud of magic numbs your mind, making thinking really difficult.
The cures:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
Note - this spell commonly doesn't last very long.
Entangling Roots
What you see:
- A circle of roots and vines burst forth from the ground around you!
The cures:
- Kill the roots.
- Dispel the roots.
Other Ailments
You may also be able to temporarily cope with an ailment by other means, for
example eating and drinking to stave off famine, or wearing regeneration
equipment to prevent an ailment from killing you.
Exhaustion - Out of Movement
What you see:
Fatigue is quickly and easily recovered in several different ways. Refresh
spells can be found on a variety of magical items, and can be easily brewed
as well.
The cures:
- Rest or sit to recover movement faster than when standing.
- If you're in a safe area, sleep to recover movement the most quickly.
- Use the refresh spell, whether by magical item or simply casting it.
- Use the area refresh spell, which can refresh an entire group.
Poisoning
What you see:
- You feel sick.
- You feel really sick.
- You have been poisoned!
Note that neither dispel magic nor undo will remove the effects of poisoning.
You will eventually recover from poison on your own, but it can take a long
time if you're heavily poisoned.
The cures:
- Cast the spell remove poison or cure poison.
- Brewing either cure poison or remove poison.
- Use a potion, scroll, or wand one of these these spells on it.
- The brew poison antidote skill.
- Sleep it off, although you take the chance of dying.
Low Strength
What you see:
- You find yourself too weak to wield.
This can happen several different ways:
- Negative strength on a piece of equipment.
- A strength spell has worn off.
- You have been chilled.
- You have been weakened.
The cures for negative strength on equipment:
- Cast the 'strength spell'.
- Boost your strength with other equipment to compensate.
- Replace equipment with negative strength with something else.
The cures for your strength spell running out:
- Recast the 'strength spell'.
- Boost your strength with other equipment to compensate.
The cures for chill touch and weaken:
- Cast undo to remove it.
- Dispel yourself.
- Sleep or let it wear off.
- Cast the 'strength spell' to compensate.
- Boost your strength with equipment to compensate.
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