The first is unleveling, to address fame issues. The basic idea is that you can give up a level 31 or higher, for precisely zero compensation, so as to use the fame elsewhere. Only ltype 2 would be eligibile for this, due to issues with the way types 0 and 1 work.
The second proposal is to allow one-time conversions from types 0 and 1 to type 2 characters. There's a lot of things in the code that will be problematic for types 0/1 that are handled silently by type 2.
Unleveling somewhat limits the need for major class rebalancing as new classes come on-line, though it probably doesn't completely eliminate that need due to experience costs. It also happens to address a current issue, that there's more levels to get than fame available to buy them. Players will be able to, if they're desperate, unlevel to move fame to another class.
Conversions from type 0/1 to type 2 are probably a less big deal, as the conversion is pretty straightforward. Conversion would be optional (for now), usable once and absolutely permanent.
Comments?
Yeah, I got a comment. So we get zero compensation to use unlevel? Sure, this works well for the 31's - but jesus christ, some of have 3 33's or dual 34's. We spent literally BILLIONS OF EXP. Hell, our exp spent just on 'high level classes' is probably more than the TOTAL these level 31's have spent. At the same time, compounding the issue, if we don't unlevel, we're screwed anyway because there isn't enough fame left to do to much of anything with in class 5 through 8. This proposal is simply unacceptable. This isn't a compromise, it's a punishment. There needs to be a better way, after all, we spent most of the exp with expectation of their being 4 classes forever. When the IDEA of new classes came in some of us already had literally 20 bill exp spent. As far as we knew, the game was going to be 4 34's or MAYBE 4 35's. We would have done things like completely fix spell/skill trees and not spent billions of exp we would lose forever. I reiterate, unacceptable.