Another interesting thing I noticed is that the web site shops (
http://alteraeon.com:8080/shops) are stunningly effective. It takes a little while to root through things,
I agree, it takes a little while to root through things. A little long while. As I've suggested numerous times before, when we click on a shop link we ought to have two different ways of displaying their goods.
The old slow and tedious way:The following items are available for sale at this time:
[ Price] Worn on wrists:-------------------------------------------------
[ 20000] (tot 90) a blood-soaked obsidian bracer
[ Price] Worn on hands:-------------------------------------------------
[ 7500] (tot 68) the Razor Gauntlets of Punishment
[ 2500] (lvl 25) a metallic claw
Ect...
And the slick new generation Y way:[ Price] Worn on wrists:-------------------------------------------------
[ 20000] (tot 90) a blood-soaked obsidian bracer
This item has the following properties:-------------------------------------------------
Item: 'blood bloody soaked obsidian bracer'
Weight: 6 Size: 1'0" Total levels: 90 (relatively common)
Object is: ANTI_NEUTRAL ANTI_GOOD THIEF
Type: MAGIC Composition: MAGIC Ac-apply: 4
Wear locations are: WRISTS
Item has effects as:
Affects: DAMROLL by 2
Affects: HITROLL by 1
Affects: DEX by 1
[ Price] Worn on hands:-------------------------------------------------
[ 7500] (tot 68) the Razor Gauntlets of Punishment
This item has the following properties:-------------------------------------------------
Item: 'gauntlets razor magic magical punishment'
Weight: 11 Size: 1'0" Total levels: 68 (relatively common)
Object is: ANTI_NEUTRAL ANTI_GOOD WARRIOR
Type: ARMOR Composition: MAGIC Ac-apply: 6
Wear locations are: HANDS
Item has effects as:
Affects: HITROLL by 1
Affects: DAMROLL by 2
[ 2500] (lvl 25) a metallic claw
This item has the following properties:-------------------------------------------------
Item: 'metal metallic claw hand'
Weight: 2 Size: 0'0" Level: 25 (relatively common)
Type: ARMOR Composition: IRON Ac-apply: 3
Weapon speed: normal
Wear locations are: HANDS
Item has effects as:
Affects: STR by 1
Affects: DAMROLL by 2
Affects: DEX by -1
Affects: HIT_POINTS by -7
Ect...
Do you see how all the stat data is laid out in one long list?
I believe scanning information in the new way would prove to be far less a waste of a mudder's time.